Ripple Effect Studio, formerly DICE LA

Battlefield 2042

Contributions

  • Supported Battlefield 2042 and Battlefield Portal launch and live service for Windows PC and consoles using the Frostbite engine with C++ and visual scripting.
  • Added new “mutator” systems for Battlefield Portal to allow players to tweak game settings for custom game modes.
  • Optimized vehicle spawn system to reduce network bandwidth and allow for more flexible vehicle settings.
  • Launched vehicle superiority game modes in for season 1 that received positive community sentiment.